PROJECT- DUE : DECEMBER 19 th

This is a team project of at most 2 members per team:
(in addition to the code/software, submit a one page description
of which problem you are solving out of the ones given below-include
names of your team members)


Option 1: Solve the Mastermind Game, presented by Tony,
          using one of the following approaches:
          (A) the Bayesian approach to handling uncertainty
          (B) The rule based approach (can use ES shell or a programming language)
          (C) The Genetic Algorithms approach (can use a progr. language or
            download a free 30 day copy of "evolver" from www.palisades.com)

Option 2: Use the hill climbing, or best first, or branch and bound, or
          branch and  bound with underestimates or A* function to solve a
          state space problem, like the "Farmer, Fox, Goose and Grain",
          "cannibals and missionaries", "towers of Hanoi", "eight-puzzle", etc.

Option 3: Implement the Bayesian approach to handling uncertainty in
          knowledge bases and apply it to some data base from
          the University of California Irvine Machine Learning database.

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HAND IN:
        1. A paper in a research paper format (abstract, introduction and
            background, main results, conclusions, references, appendix
            with the code).
         2. An electronic version of your code by email to:
            chris@cs1.bradley.edu
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